Tidying Up The Night Shift
Mannequin improvements, Tonttu behaviour changes, clearer tutorial guidance and fixes for 16:10 UI layouts.

Lots of little fixes here, some behaviour changes, some improvements for those playing in 16:10!
v20261008-2 Changelog:
- Numerous mannequin behaviour and performance improvements
- Broken furniture joints can now make enough noise to attract the Echo from a distance
- Pushing the trolley now creates noise that enemy AI can hear
- Scaled down the dinner tray holder and dinner trays in the restaurant
- The Tonttu now runs away after being ragdolled
- Shortened the Tonttu’s cooldown time
- Fixed a clipping issue with a skirting board in one of the displays
- You can now crawl underneath the self-service storage racks
- Fixed an issue where an inactive hand UI could sometimes be left floating in the world
- Made the tutorial clearer about placing boxes inside the presentation display
- Updated the credits screen
- Lowered the camera during the end-of-night review stage
- Fixed numerous UI layout issues on 16:10 aspect ratios
Also published on Stockroom Syndrome.